Project Production: Team Project during Internship at APT 811 (2025)
Skillsets / Softwares used: Adobe Illustrator | Adobe Photoshop | Adobe InDesign
Creative Disciplines: Character Design | Illustration | Game Design | Educational Design | Visual Communication
Project Summary
“In My Court” is a card game designed for children to help them better understand divorce proceedings and the roles within the Family Justice Courts. Developed during my internship at APT 811, the project aimed to simplify complex legal concepts into an engaging and accessible format for young audiences. Through illustrated characters, interactive gameplay, and clear visual cues, the game encourages children to learn about the court process while also recognising and expressing their emotions.
Concept and Approach
Divorce proceedings can be confusing and emotionally overwhelming for children. The concept behind In My Court was to transform this difficult subject into a playful and supportive learning experience. By using bright illustrations, relatable characters, and simple mechanics such as pairing cards, the game introduces children to key figures in the court system, such as judges and social workers, while also addressing common myths, facts, and emotions surrounding family separation.
Development Process
Working collaboratively with my team, we focused on designing a card system that was easy to understand while still educational. The development process included:
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Designing illustrated characters representing different roles within the court system
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Creating a visual language that felt friendly, approachable, and suitable for children
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Developing simple gameplay mechanics where players form matching pairs to progress
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Designing card layouts, icons, and packaging to ensure clarity and engagement
Reflection
This project deepened my understanding of how design can support sensitive social topics. It highlighted the importance of empathy in design, especially when creating for young audiences navigating difficult situations.
